Auto-generated compiler file that sets global usings and assembly metadata for the Game project, including addon title, identifiers, engine version, target framework, compile time and assembly version info.
global using static Sandbox.Internal.GlobalGameNamespace;
global using Microsoft.AspNetCore.Components;
global using Microsoft.AspNetCore.Components.Rendering;
[assembly: global::System.Reflection.AssemblyMetadata( "AddonTitle", "Supershot" )]
[assembly: global::System.Reflection.AssemblyMetadata( "AddonIdent", "supershot" )]
[assembly: global::System.Reflection.AssemblyMetadata( "OrgIdent", "subzerostudios" )]
[assembly: global::System.Reflection.AssemblyMetadata( "Ident", "subzerostudios.supershot" )]
[assembly: global::System.Reflection.AssemblyMetadata( "EngineVersion", "28" )]
[assembly: global::System.Reflection.AssemblyMetadata( "EngineMinorVersion", "1" )]
[assembly: System.Runtime.Versioning.TargetFramework( ".NETCoreApp,Version=v9.0", FrameworkDisplayName = ".NET 9.0" )]
[assembly: global::System.Reflection.AssemblyMetadata( "CompileTime", "2026-07-21T02:33:44.9222935Z" )]
[assembly: global::System.Reflection.AssemblyVersion("0.0.117.0")]
[assembly: global::System.Reflection.AssemblyFileVersion("0.0.117.0")]