Weekly Update!
1.0.3
18 August 2026
🎁 Added
  • Map catalog as a mosaic (Play → categories): cards with backend thumbnail, author, best time + medal and rating stars.
  • GLOBAL rank chip (🌐 #rank) in the catalog, without total players.
  • Country rank chips in the catalog and on the results screen.
  • "Times played" metric in Workshop and catalog.
  • Workshop: track explorer with folders, search, tier badges and downloaded filter.
  • Editor: multi-select with Shift; Local mode rotates each piece around its own origin and Global uses the selection midpoint.
  • Editor: X toggles Delete with the previous tool; L switches gizmo global/local.
  • Editor: no map size limit and max objects per map (15,000 by default).
  • New language: German (complete). Missing keys completed in French.
  • Options: in-game name for the leaderboard (changeable in Options).
  • Play: new "Join room" option.
  • World-space checkpoint marker (HUD) with distance, occlusion and fade.
  • Personal ghost toggle from the leaderboard.
  • Live delta against centerline/PB when there's no completed ghost.
  • Initial loading screen with spinner, title and map name.
  • New props: birch trees and blocks.
  • Ghosts now leave skid marks.
  • Camera: tilt (roll) in corners and snap on car respawn.
  • Physics v10: recalibrated suspension with more stable landings and no bounce against the track.
  • Checkpoint and minipad detection by geometry (bounding box) instead of physics triggers.
  • New LOD system with a "Draw distance (LOD)" option in Video settings (currently works on trees).
  • Loading overlay while a map is downloading in the menu.
  • Double-press F during the respawn cooldown returns to the last checkpoint.
🧼 Improved
  • Options now load when the game starts.
  • Race block interpolation in online matches.
  • Simplified and more stable lobby.
  • Re-tuned chase camera: closer and lower, with reduced max FOV.
  • Minipads: activation area now fits the pad model's actual size.
  • Translations synced (es/en/fr/pt/de), including the editor.
🪛 Fixed
  • Race block position interpolation.
  • Leaderboard rival ghosts: no more duplicates or orphans after improving a time.
  • Ghost invisible during the countdown without hiding its label.
  • Temporary fix for "purple boxes".
  • Compile error on livery upload retry.
  • Language switching in the editor.
  • Borders/curbs: the wheel no longer gets stuck or climbs walls.
  • Checkpoints and finish line no longer block the car.
  • Audio options and settings that weren't applied on startup.
  • Tree LOD's visual glitch.
  • UI no longer shows raw translation keys when joining a room directly.
  • Crash when a checkpoint has an invalid order during a race.
  • Editor: clicks on UI panels no longer leak into the world.
  • Editor: checkpoint wireframe now matches its real detection size when scaled.
🚯 Removed
  • Checkpoint and finish line colliders (replaced by geometric detection).
⚠️ Known Issues
  • "Purple boxes": the current fix is temporary; it may reappear on certain maps or configurations.
  • LOD currently only works on trees.