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Rooftops 2026
Released
Next-generation Rooftops from the original creator of ttt_rooftops and ttt_rooftops_2016.
by
Three Thieves
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updated
3 Hours Ago
2.3GB
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3
Rooftops 2026
Changes
Entity optimizations and map tweaks
Entity optimizations and map tweaks
A changelist for Rooftops 2026.
Entity optimizations and map tweaks
10 June 2026
🎁
Added
Added a functional diving board to the hotel pool (be careful, it really gives you some bounce).
Re-added TTT based doors in an initially opened state (allowing non-TTT games to still traverse interiors).
Extended the main floor of the classical tower 128 units closer to the map center for improved spacing and flow.
🧼
Improved
Optimized TTT entities and weapon spawns (This should have positive effects on performance, especially in a populated TTT server).
Decreased brightness of direct sunlight by 17% for improved white balance and eye comfort.
Widened the ledges of the triplet/church tower making it safer to traverse around the edges.
Did a balance pass on weapon/grenade spawns, both are now less abundant and more intentionally placed.
Changed props around the hotel pool to be more setting appropriate.
Returned some physics props and culled excess for a better interactivity/performance balance.
Improved flow and reduced traversal friction of multiple locations.
Minor lighting changes.
Minor skybox changes.
Increased distance between player spawns for better compatibility with other games.
🪛
Fixed
Various Minor gameplay/graphical fixes.
⚠️
Known Issues
T building and Sniper tower are still incomplete.