Chimney diving ++

17 July 2026
17 changes in this update

Added

3 changes
  • Implemented one destructible plank route as a WIP test.

  • Both chimneys on the sloped roof now lead to fireplaces in the apartments below.

  • Made experimental changes to the top of the sniper tower.

Improved

9 changes
  • Decreased size of central tree and changed a garden rooftop tree to a dead variant for better cross-map visibility.

  • Replaced multiple placeholder props with air ducts.

  • Various tweaks to upgraded T-Shape Garden Building and its awnings.

  • Updated parts of the skybox and cloud texture.

  • Restored green tarp crates.

  • Increased height of volumetric fog volume.

  • Minor updates to apartment interior.

  • Minor visual improvements and fixes to multiple areas.

  • Fixed some soundscapes.

Fixed

2 changes
  • Made various attempts to fix oil barrels exploding in a chain (seems to be a game bug).

  • Restored disabled cubemap reflections.

Known Issues

3 changes
  • Performance hiccup: Light shadows currently default to enabled after the most recent S&box update, disable shadows for all light_omni and light_spot entities to improve map performance.

  • Certain foliage has an ambient glow due to baseline shader.

  • Sniper tower still incomplete.