Fine refinements
12 August 2026
🎁 Added
  • Added alleyways to the base of the map.
  • Added a jump ramp on top of the central square building shed providing a risky parkour jump for when the planks are destroyed.
🧼 Improved
  • Updated Construction site with experimental fencing for partial occlusion from surroundings.
  • Updated Water tower.
  • Extended the invisible skybox bounds surrounding the map by at least 512 units both horizontally and vertically.
  • Added 'no fall damage' volumes to the rims of the trampolines and base of the zipline.
  • Tweaked player spawns to be more deathmatch friendly.
  • Swapped out placeholder plank ledges with airducts and construction safety netting.
  • Refined skybox atmospherics.
  • Detail pass across various locations.
  • General map tweaks and improvements.
🪛 Fixed
  • Fixed the buggy zipline placement at the top of the twin towers.
  • Fixed the purple textures in the apartment killer axe bedroom.
🚯 Removed
  • Temporarily removed the new water until a more cross-compatible setup is implemented.