Fine refinements

12 August 2026
14 changes in this update

Added

2 changes
  • Added alleyways to the base of the map.

  • Added a jump ramp on top of the central square building shed providing a risky parkour jump for when the planks are destroyed.

Improved

9 changes
  • Updated Construction site with experimental fencing for partial occlusion from surroundings.

  • Updated Water tower.

  • Extended the invisible skybox bounds surrounding the map by at least 512 units both horizontally and vertically.

  • Added 'no fall damage' volumes to the rims of the trampolines and base of the zipline.

  • Tweaked player spawns to be more deathmatch friendly.

  • Swapped out placeholder plank ledges with airducts and construction safety netting.

  • Refined skybox atmospherics.

  • Detail pass across various locations.

  • General map tweaks and improvements.

Fixed

2 changes
  • Fixed the buggy zipline placement at the top of the twin towers.

  • Fixed the purple textures in the apartment killer axe bedroom.

Removed

1 change
  • Temporarily removed the new water until a more cross-compatible setup is implemented.