File-size reduction and map refinements
1 June 2026
11 changes in this update
Python revolver has been added to some hidden locations.
Reduced total file-size.
Fixed purple doorway texture by replacing doorway model for now.
Improved performance - especially at round start?
Refined various regions and textures.
Improved reflections across many surfaces.
Various small fixes too big to list.
Set all TTT weapons to start asleep in an effort to test improvement on performance, especially in reducing round start lag.
Visibility calculations at T building is less optimized this version, performance in that specific corner may be reduced.
Purple error texture is still present on some doors handles (due to cloud asset confliction issues).
Sniper tower and T building are still not fully completed.