Further file-size reduction and decals

7 November 2026
7 changes in this update

Added

2 changes
  • Added properly implemented decals and replaced placeholder mesh decals (shoutout to FP for fixing this long-standing issue!).

  • Implemented the new atmospheric fog entity.

Improved

2 changes
  • Reduced total map file size by ~400mb.

  • Made further performance improvements by reducing total tri count and implementing a fade distance to relevant props.

Fixed

1 change
  • Various visual and gameplay fixes.

Removed

1 change
  • Removed the volumetric fog for redundancy and performance reasons.

Known Issues

1 change
  • Some minor lighting artefacts on doors and props due to recent changes to prop lighting setup required for fade distance optimizations.