Added experimental trampoline jump pads to 2 locations on the map.
Added parkour plywood jump shortcuts across various parts of the apartments rooftop.
Added a narrow side path around the lower level of the construction tower.
Added a hole in the wall leading to an alternative ledge route around the apartments.
Re-enabled physics on appropriate crate types.
Updated lighting values for increased warmth and vividness.
Updated fog values for a balance between visibility and sense of depth.
Widened the space of a few locations to make them less cramped.
Refined various parts of the central apartments.
Minor detail pass on a few locations.
Tweaked the hotel games room interior.
Removed the ladder at the ledge behind the twin towers
(As is routine at this point) - T shaped building and sniper tower still incomplete.