- Added experimental trampoline jump pads to 2 locations on the map.
- Added parkour plywood jump shortcuts across various parts of the apartments rooftop.
- Added a narrow side path around the lower level of the construction tower.
- Added a hole in the wall leading to an alternative ledge route around the apartments.
- Re-enabled physics on appropriate crate types.
- Updated lighting values for increased warmth and vividness.
- Updated fog values for a balance between visibility and sense of depth.
- Widened the space of a few locations to make them less cramped.
- Refined various parts of the central apartments.
- Minor detail pass on a few locations.
- Tweaked the hotel games room interior.
- Removed the ladder at the ledge behind the twin towers
- (As is routine at this point) - T shaped building and sniper tower still incomplete.