Mobility and traversal
17 June 2026
🎁 Added
  • Added experimental trampoline jump pads to 2 locations on the map.
  • Added parkour plywood jump shortcuts across various parts of the apartments rooftop.
  • Added a narrow side path around the lower level of the construction tower.
  • Added a hole in the wall leading to an alternative ledge route around the apartments.
  • Re-enabled physics on appropriate crate types.
🧼 Improved
  • Updated lighting values for increased warmth and vividness.
  • Updated fog values for a balance between visibility and sense of depth.
  • Widened the space of a few locations to make them less cramped.
  • Refined various parts of the central apartments.
  • Minor detail pass on a few locations.
  • Tweaked the hotel games room interior.
🚯 Removed
  • Removed the ladder at the ledge behind the twin towers
⚠️ Known Issues
  • (As is routine at this point) - T shaped building and sniper tower still incomplete.