City Robbery:
- Added collider behind the hideout table to prevent ability potions become unretrievable. (thanks FM)
- Added collider around the map, not to jump out of bounds. (thanks B3d)
- Added Lockpick spawners for two and three players (More players = more lockpicks)
- Added more Lockpicks around the map
- Added Ability spawners (More players = more free abilities)
- Added Ambient Beggar Sounds
- Added Thankful Beggar Sounds
Camp Defense mode:
- Added "How much money in the Sack" UI
General QOL:
- Added ESC menu
- Added Tutorial menu if u want to watch tutorial again
- Added big push for Abilities (we just wanted to do it lol)
City Robbery:
- City Difficulty decreased
- Shop prices decreased
- CPU Bottleneck Optimization
Camp Defense mode:
- Money Wagon is capped at 300 coins
- Guards could pick 15, 20 or 25 coins.
General QOL:
- Improved Lockpicks and Money visuals
- FOV change added
Camp Defense mode:
- Fixed a bug when the game ends instantly after the wagon reached 0 coins
General QOL:
- Fixed LadderonFixedUpdate error
- Fixed dead Npcs ragdolls making camera go wild
- Fixed default music mixer not changing the music (thanks Exl)