Added

14 changes
  • City Robbery:

  • - Added collider behind the hideout table to prevent ability potions become unretrievable. (thanks FM)

  • - Added collider around the map, not to jump out of bounds. (thanks B3d)

  • - Added Lockpick spawners for two and three players (More players = more lockpicks)

  • - Added more Lockpicks around the map

  • - Added Ability spawners (More players = more free abilities)

  • - Added Ambient Beggar Sounds

  • - Added Thankful Beggar Sounds

  • Camp Defense mode:

  • - Added "How much money in the Sack" UI

  • General QOL:

  • - Added ESC menu

  • - Added Tutorial menu if u want to watch tutorial again

  • - Added big push for Abilities (we just wanted to do it lol)

Improved

10 changes
  • City Robbery:

  • - City Difficulty decreased

  • - Shop prices decreased

  • - CPU Bottleneck Optimization

  • Camp Defense mode:

  • - Money Wagon is capped at 300 coins

  • - Guards could pick 15, 20 or 25 coins.

  • General QOL:

  • - Improved Lockpicks and Money visuals

  • - FOV change added

Fixed

6 changes
  • Camp Defense mode:

  • - Fixed a bug when the game ends instantly after the wagon reached 0 coins

  • General QOL:

  • - Fixed LadderonFixedUpdate error

  • - Fixed dead Npcs ragdolls making camera go wild

  • - Fixed default music mixer not changing the music (thanks Exl)