Major Feature Update -

0.6
16 October 2026
31 changes in this update

Added

14 changes
  • Assault Regions - a digital overworld map with 4 regions of 7 rivals each, a Boss at the end of every region, and chain-linked progression.

  • Battle Stance bar - guide your Bionic between DEFEND and ATTACK while it keeps its own personality. Includes the Sync meter, signal delay and recharge, phase lock, mood glow and emergency overrides.

  • Trust - your Bionic follows your guidance more closely as it wins with you.

  • Post-battle feedback: rate one of your Bionic’s decisions Good or Bad and it learns from it.

  • Match Rules - Glass Cannons, Low Signal, Overclocked Arena and Scarcity, shown alongside the weather.

  • New map, Shard Isles - island bases joined by narrow bridges, with animated digital water and digital cliffs.

  • Rival quirks - Coward, Hoarder, Show-off and Copycat.

  • Adaptive rivals - rivals you’ve beaten counter your strategy in a rematch.

  • On Going Rivalry's - a rival that beats you returns stronger, scarred and taunting, with a bounty for beating it.

  • Rivals page - every Bionic you’ve fought, with its record, quirk, what it learned, and a rematch option.

  • Neural Tether module - strengthens your control over the Battle Stance bar.

  • Surrender button - with a confirmation box.

  • 16 Steam achievements.

  • Arena on the opponent card - the map and its type (Flatland or Islands) show before you deploy.

Improved

8 changes
  • Opponent Details and Boss screens now use their full space - with bigger weather and loadout boxes.

  • Command Pulse effect - now uses a rising, spiraling particle vortex.

  • Combos show tag symbols - and which cards you still need.

  • Neural Deck cards - use your equipped unit names.

  • New-card screen - has a Close button.

  • Glowing scroll arrows - appear on panels that can scroll.

  • The end-of-match screen - has a two-column layout.

  • The Bionic Persona editor - is wider and tidier.

Fixed

7 changes
  • Phase Shift and Orbital Lance - no longer waste their cooldown when they can’t fire.

  • Culix Siphon’s - description is corrected.

  • Text no longer wraps - or stacks in squeezed places, including the CORE label, Neural Deck cards and Assault map labels.

  • The Commands list - no longer draws over the tabs.

  • Combat sounds - no longer cut out the music.

  • BALANCE - Shardblade Ravager health is now 120 (was 190).

  • BALANCE - Siege Mortar damage is now 21 (was 32).

Removed

1 change
  • The help text - at the bottom of the Persona editor.

Known Issues

1 change
  • Button Text - can go missing and re-appear sometimes.