Assault Regions - a digital overworld map with 4 regions of 7 rivals each, a Boss at the end of every region, and chain-linked progression.
Battle Stance bar - guide your Bionic between DEFEND and ATTACK while it keeps its own personality. Includes the Sync meter, signal delay and recharge, phase lock, mood glow and emergency overrides.
Trust - your Bionic follows your guidance more closely as it wins with you.
Post-battle feedback: rate one of your Bionic’s decisions Good or Bad and it learns from it.
Match Rules - Glass Cannons, Low Signal, Overclocked Arena and Scarcity, shown alongside the weather.
New map, Shard Isles - island bases joined by narrow bridges, with animated digital water and digital cliffs.
Rival quirks - Coward, Hoarder, Show-off and Copycat.
Adaptive rivals - rivals you’ve beaten counter your strategy in a rematch.
On Going Rivalry's - a rival that beats you returns stronger, scarred and taunting, with a bounty for beating it.
Rivals page - every Bionic you’ve fought, with its record, quirk, what it learned, and a rematch option.
Neural Tether module - strengthens your control over the Battle Stance bar.
Surrender button - with a confirmation box.
16 Steam achievements.
Arena on the opponent card - the map and its type (Flatland or Islands) show before you deploy.
Opponent Details and Boss screens now use their full space - with bigger weather and loadout boxes.
Command Pulse effect - now uses a rising, spiraling particle vortex.
Combos show tag symbols - and which cards you still need.
Neural Deck cards - use your equipped unit names.
New-card screen - has a Close button.
Glowing scroll arrows - appear on panels that can scroll.
The end-of-match screen - has a two-column layout.
The Bionic Persona editor - is wider and tidier.
Phase Shift and Orbital Lance - no longer waste their cooldown when they can’t fire.
Culix Siphon’s - description is corrected.
Text no longer wraps - or stacks in squeezed places, including the CORE label, Neural Deck cards and Assault map labels.
The Commands list - no longer draws over the tabs.
Combat sounds - no longer cut out the music.
BALANCE - Shardblade Ravager health is now 120 (was 190).
BALANCE - Siege Mortar damage is now 21 (was 32).
The help text - at the bottom of the Persona editor.
Button Text - can go missing and re-appear sometimes.