Added Live PvP Multiplayer VS: host a match, find matches, or invite a friend. Both Overlords give their own orders, Stance signals and surrender live.
Added Research Lab building: built in battle to unlock research, with three customizable bodies.
Added Nine new Bionic Radio songs: But at What Cost, Don’t Need Ya, Engage, i Dream, SoulFlare, Tangerine Dreams, Ulterior, XiiiX and Polaxis.
Added 42 new virus-style rival names, such as W0RM.HOLE, Kernel Panic, NULL_PTR and Fork Bomb.
Added Eight new digital/crystal scenery prop types around the arenas.
Added LAB / NO LAB indicator on the in-match Bionic cards.
Improved More detailed textures: two-tone hull plates, ground tiles with circuit traces, and faceted crystals, all with surface detail and varied gloss.
Improved The Tech Focus slider is now RESEARCH, which controls how early (or whether) a Bionic researches.
Improved The Bionic Radio list scrolls, with a glowing arrow, instead of stretching the Settings window.
Improved The Multiplayer VS button is now active.
Button Text not appearing
Removed header text.
Removed The intro text on the Multiplayer VS page.
Assault Regions - a digital overworld map with 4 regions of 7 rivals each, a Boss at the end of every region, and chain-linked progression.
Battle Stance bar - guide your Bionic between DEFEND and ATTACK while it keeps its own personality. Includes the Sync meter, signal delay and recharge, phase lock, mood glow and emergency overrides.
Trust - your Bionic follows your guidance more closely as it wins with you.
Post-battle feedback: rate one of your Bionic’s decisions Good or Bad and it learns from it.
Match Rules - Glass Cannons, Low Signal, Overclocked Arena and Scarcity, shown alongside the weather.
New map, Shard Isles - island bases joined by narrow bridges, with animated digital water and digital cliffs.
Rival quirks - Coward, Hoarder, Show-off and Copycat.
Adaptive rivals - rivals you’ve beaten counter your strategy in a rematch.
On Going Rivalry's - a rival that beats you returns stronger, scarred and taunting, with a bounty for beating it.
Rivals page - every Bionic you’ve fought, with its record, quirk, what it learned, and a rematch option.
Neural Tether module - strengthens your control over the Battle Stance bar.
Surrender button - with a confirmation box.
16 Steam achievements.
Arena on the opponent card - the map and its type (Flatland or Islands) show before you deploy.
Opponent Details and Boss screens now use their full space - with bigger weather and loadout boxes.
Command Pulse effect - now uses a rising, spiraling particle vortex.
Combos show tag symbols - and which cards you still need.
Neural Deck cards - use your equipped unit names.
New-card screen - has a Close button.
Glowing scroll arrows - appear on panels that can scroll.
The end-of-match screen - has a two-column layout.
The Bionic Persona editor - is wider and tidier.
Phase Shift and Orbital Lance - no longer waste their cooldown when they can’t fire.
Culix Siphon’s - description is corrected.
Text no longer wraps - or stacks in squeezed places, including the CORE label, Neural Deck cards and Assault map labels.
The Commands list - no longer draws over the tabs.
Combat sounds - no longer cut out the music.
BALANCE - Shardblade Ravager health is now 120 (was 190).
BALANCE - Siege Mortar damage is now 21 (was 32).
The help text - at the bottom of the Persona editor.
Button Text - can go missing and re-appear sometimes.
- Textures not loading.
- SFX and Music not loading.