3 hours ago

+15
Second Home
Complete a second Town Hall.
+15
An Age of Your Own
Reach the Imperial Age.
+10
Growing Village
Have 25 villagers alive at once.

yesterday

+5
Regular
Reach rank 5.

5 days ago

+10
Local Legend
Reach level 50.

7 days ago

+10
Word of Mouth
Deliver 10 orders.
+50
Working Late
Keep hopping past NIGHT into OVERTIME.
+10
Order of the Day
Finish one of your Daily Orders.
+40
Night Owl
Hop all the way to NIGHT.
+10
Rain Check
Deliver an order in the rain.
+5
Borked
Get caught by a dog.
+5
Special Delivery
+5
Frequent Flyer
Get carried off by the seagull.
+20
Sea Legs
Hop all the way to BLUE QUAY.
+5
All Aboard
Hop onto a raft.

9 days ago

Walk 1km
You have walked one kilometer in game

10 days ago

+100
Lights On
Defeat The Gloom.
+40
Hot Streak
Reach a 10 combo in the air.
+100
The Heart of the Dark
Reach the lair of The Gloom.
+80
It Is So Warm
Reach The Furnace.
+60
Ember Hoarder
Collect 500 embers in one run.
+50
Thin Ice
Reach the Frost Veins.
+20
Catch Fire
Fill your heat and BLAZE.
+30
Soft and Bouncy
Reach Mushroom Hollow.
+10
Into the Dark
Clear your first level.

16 days ago

+10
Cashing in
Earn 1,000 gold from a single deal
+5
Prospering Business
Earn 10,000 gold
+5
Reliable Merchant
Help 20 adventurers complete the dungeon
+5
Potion Brewer
Brew 25 potions
+5
Busy Shop
Sell 30 items

20 days ago

+5
And just like that...
nothing more than a pile of warm, moist, carbon now

25 days ago

+10
The Smith's Hand
Land 10 perfect strikes.

26 days ago

+90
She remembers
The moon opened her eyes.
+85
Moon prism
Nine folds. The pile runs every colour there is.
+60
Foxfire
Four folds deep, and the pile has started to glow.
+40
Walks like a centipede
Three monks, one great ribcage, eight legs.
+30
Something growing
A seed, safe in the observatory.
+60
A long memory
Ten talents standing at the memorial at once.
+40
A million bones
Delivered, in a single orchard.
+35
Grist
The bones nobody could reach are going home by themselves.

27 days ago

+35
Many hands
Fifty monks employed at once.
+30
Written in stone
A memory spent at the memorial, and kept for good.
+50
Begin again
You gave up an orchard to keep what it taught you.
+40
The ground trembles
The pile folded into the fossil and every bone got heavier.
+15
The procession
Somebody else carries the bones now.
+40
Worth remembering
The orchard delivered enough, fast enough, to leave a mark.
+15
Without pain
A monk who hits a fossil with its head, on purpose, for you.
+20
Pull the rope
The whole orchard picked up its feet at once.
+20
Elders in session
The chapter house opens the rest of the town.
+10
Somewhere to sleep
The first cloister, and the first two monks to wake in it.