24
Sessions
14
Games
1 day
Playtime
154
Achievements
1
Favourites
5
Reviews
17%
Positive

trophyMost Played

Sausage Survivors 2yesterday7 hours
One More Raid8 days ago4 hours
Mow the lawn7 days ago4 hours
[WIP] Protect The House9 days ago2 hours
Cut Them Down3 days ago1 hour
Tile Swapyesterday1 hour

scheduleRecently Played

Looped & Loaded4 hours ago40 minutes
The PIT4 hours ago20 minutes
Survivor Arenayesterday45 minutes
Tile Swapyesterday1 hour
Sausage Survivors 2yesterday7 hours
Goblingeddon2 days ago22 minutes

reviewsLatest Reviews

Looped & Loaded game · 4 Hours Ago Shows Promise
With certain upgrades its nearly impossible to fight the final boss, as you'll be unable to break the glass to damage it properly. :(
OriginalityBuggy
The PIT game · 5 Hours Ago Shows Promise
personally not for me, takes too much to get into if playing solo. Gotta wipe a few times to be able to unlock the revolver, and then after that going up ramps to other floors was really janky and stair-steppy, consistently moving my cursor too much to reliably headshot.
AudioBuggy
Outbreak Project game · 2 Days Ago Needs Work
You know you're in for that classic Garrys Mod experience when you gain 60 fps by turning slightly to the right. Map seems heavily unoptimized and the textures are pretty bland.
Unoptimized
One More Raid game · 10 Days Ago Shows Promise
Game seems pretty solid for how early along it is. The AI as many have noted is a bit too spastic at noticing you, and are quite a bit too lethal. Would like there to be a way to choose which map you play for a lower reward, with the lottery that happens for rolling a map being an alternative like +25% loot modifier for a specific map instead. I'd like to see actual bullet impact damage reduced for the generic scavs, and more of an emphasis put towards healing wounds.
GameplayReplayabilityControlsUnfinishedBad ControlsConfusing
S&Wars game · 11 Days Ago Shows Promise
Loved source:fort back in the day. May I recommend renaming the game mode to be s&castle?
Multiplayer