180
Sessions
100
Games
1 day
Playtime
142
Achievements
13
Favourites
12
Reviews
54%
Positive

Most Played

GameLast PlayedPlaytime
Sausage Survivors 245 Days Ago5 hours
Mow the lawn3 Months Ago3 hours
Puddle Pond: Mouse Fishing33 Days Ago2 hours
WikiHalls3 Days Ago1 hour
Prop Hunt56 Days Ago1 hour
Ball Buster26 Days Ago1 hour

Recently Played

GameLast PlayedPlaytime
WikiHalls3 Days Ago1 hour
Robot Unicorn Attack 2 - PC Port4 Days Ago6 minutes
PLUNGE4 Days Ago7 minutes
Particle Play4 Days Ago2 minutes
Rainbow Rithm19 Days Ago7 minutes
JumpTower19 Days Ago1 minute

Latest Reviews

WikiHalls game · 4 Days Ago Recommended
I love just about everything about this. Took something incredibly niche (wikipedia races) and turned it into a procedurally generated game, backrooms style-ish. Only harp on it I have is sometimes it feels like when I enter an article room, I get very seemingly unrelated branches right at the beginning. For example: I entered the mcdonalds room and get branched off rooms like ubereats and israel before id get something like chicken mcnuggets or ronald mcdonald. The relevancy weight just kinda feels off. Everything is incredibly optimized otherwise, great job!!
GraphicsAudioGameplayMultiplayerOriginalityPerformancePolishAddictiveReplayabilityControlsConfusing
Rainbow Rithm game · 19 Days Ago Shows Promise
Im a little torn on this one. The gameplay is generally what i might expect from a Guitar hero -esque clone but it feels like its missing so much and does some things wrong. There is no ambient music in menus, during the rankings, etc. Music stops suddenly at the end of a track so its a little jarring. I dont necessarily agree with the other review(s) saying the music is terrible - its alright, and while I do like Kevin Macleod (and his work on Murder Miners, one of the games I dev on) i see you mention only 6 of the tracks are his, the others just say Trinit. Are these remainigntracks AI generated? They seemingly dont exist anywhere else. Anything else i would've doted on has been said already. With work this could be better!
GraphicsGameplayAddictiveReplayabilityUnfinishedBad ControlsConfusingGenerated Art
DASH game · 19 Days Ago Shows Promise
Seemingly the first of its kind on S&Box! Really good so far - the procedural generation is cool, but it feels like i speed up REALLY fast. Not quite sure what flow gives me or why when i jump i get this splash looking animation... I like the music, but it makes the pickup sound feel really out of place. After 2 runs i got the purple skin! CTRL is okay for the sliding by default but i suppose i immediately thought itd have been a down arrow control instead
AudioGameplayOriginalityPerformanceReplayabilityControlsUnfinishedConfusing
Infinity Golf game · 26 Days Ago Recommended
This really kinda embodies what I'd loved about the original coolmathgames.com games. Looking forward to seeing more!
GameplayOriginalityAddictiveReplayabilityUnfinished
Coil game · 26 Days Ago Needs Work
Games like this can definitely be fun. This one is kind of confusing at first - because there're dots all over the map but theyre just stagnant, only the big ones can be actually picked up. Next, the controls are hard to maneuver because of the speed of the worm - the strat quickly bcomes "slither in a circle around the map over and over again for points or youll die" the turn radius of the worm is not tight enough with the worm being as fast as it is to feel like GOOD movement, in my opinion. It also feels weird that theres no music, but I'm sure that'll come eventually. Keep building on this!
PerformanceReplayabilityUnfinishedUnoptimizedBad ControlsConfusing