188
Sessions
104
Games
1 day
Playtime
147
Achievements
13
Favourites
12
Reviews
54%
Positive

trophyMost Played

GameLast PlayedPlaytime
Sausage Survivors 22 months ago5 hours
WikiHallsone month ago4 hours
Mow the lawn3 months ago3 hours
Puddle Pond: Mouse Fishing2 months ago2 hours
Prop Hunt3 months ago1 hour
Ball Buster2 months ago1 hour

scheduleRecently Played

GameLast PlayedPlaytime
ShareWareone month ago37 minutes
WikiHallsone month ago4 hours
Sandboxone month ago36 minutes
s&Famicomone month ago15 seconds
Diddy Tagone month ago14 minutes
Fish With Friendsone month ago7 minutes

reviewsLatest Reviews

WikiHalls game · 44 Days Ago Recommended
I love just about everything about this. Took something incredibly niche (wikipedia races) and turned it into a procedurally generated game, backrooms style-ish. Only harp on it I have is sometimes it feels like when I enter an article room, I get very seemingly unrelated branches right at the beginning. For example: I entered the mcdonalds room and get branched off rooms like ubereats and israel before id get something like chicken mcnuggets or ronald mcdonald. The relevancy weight just kinda feels off. Everything is incredibly optimized otherwise, great job!!
GraphicsAudioGameplayMultiplayerOriginalityPerformancePolishAddictiveReplayabilityControlsConfusing
Rainbow Rithm game · 59 Days Ago Shows Promise
Im a little torn on this one. The gameplay is generally what i might expect from a Guitar hero -esque clone but it feels like its missing so much and does some things wrong. There is no ambient music in menus, during the rankings, etc. Music stops suddenly at the end of a track so its a little jarring. I dont necessarily agree with the other review(s) saying the music is terrible - its alright, and while I do like Kevin Macleod (and his work on Murder Miners, one of the games I dev on) i see you mention only 6 of the tracks are his, the others just say Trinit. Are these remainigntracks AI generated? They seemingly dont exist anywhere else. Anything else i would've doted on has been said already. With work this could be better!
GraphicsGameplayAddictiveReplayabilityUnfinishedBad ControlsConfusingGenerated Art
Infinity Golf game · 2 Months Ago Recommended
This really kinda embodies what I'd loved about the original coolmathgames.com games. Looking forward to seeing more!
GameplayOriginalityAddictiveReplayabilityUnfinished
Coil game · 2 Months Ago Needs Work
Games like this can definitely be fun. This one is kind of confusing at first - because there're dots all over the map but theyre just stagnant, only the big ones can be actually picked up. Next, the controls are hard to maneuver because of the speed of the worm - the strat quickly bcomes "slither in a circle around the map over and over again for points or youll die" the turn radius of the worm is not tight enough with the worm being as fast as it is to feel like GOOD movement, in my opinion. It also feels weird that theres no music, but I'm sure that'll come eventually. Keep building on this!
PerformanceReplayabilityUnfinishedUnoptimizedBad ControlsConfusing
s&dance game · 2 Months Ago Recommended
Updating my review: The second song you added is fantastic! And I'm really enjoying the live indicators of score and how well notes were hit so that is a plus, and the new ui for groups and stuff makes it feel so much more well-rounded. My only comments now is that with double notes, it might feel better to have the indicator on both notes when you hit it perfect/good or whatever else, or have it float out to the side or something instead of right inside the note spot. I also noticed that missing a note didnt break my streak in the top right, but I wont complain about getting more points for no reason lol
GraphicsAudioGameplayPolishUnfinished