38
Sessions
18
Games
5 hours
Playtime
22
Achievements
11
Favourites
7
Reviews
50%
Positive

Most Played

GameLast PlayedPlaytime
DXRP5 Days Ago1 hour
S&Business20 Days Ago1 hour
Sandbox29 Days Ago28 minutes
Sausage Survivors 229 Days Ago24 minutes
Mow the lawn29 Days Ago24 minutes
Case Opening Simulator28 Days Ago15 minutes

Recently Played

GameLast PlayedPlaytime
DXRP5 Days Ago1 hour
Supra Mayro Kratt(Delux edition)20 Days Ago5 minutes
S&Business20 Days Ago1 hour
Case Opening Simulator28 Days Ago15 minutes
Ghoul Grounds28 Days Ago10 minutes
Sandbox29 Days Ago28 minutes

Latest Reviews

S&Business game · 28 Days Ago Recommended
checks all my boxes for a fun, easy to come back to incremental game. everything thats currently in it, if it were masterfully tuned and polished i wouldn't mind it if that was the final product. my only anything i have to say about this is even if it is not generated, the artwork for the taxis in the taxi business come off as AI to me, and while i don't mind it other players may have different opinions overall a good and promising experience also maybe add more protections to using an autoclicker, there is nothing stopping you from just autoclicking it, its very easy maybe check if the player is clicking at an inhumane rate
GameplayMultiplayerPerformanceAddictiveReplayabilityGenerated ArtClicker
Case Opening Simulator game · 29 Days Ago Shows Promise
love games like this where you built your portfolio of in-game collectibles; please hire an artist, or even tracing/photobashing something together would have more soul. making the UI more snappy and responsive is a must, sometimes buttons do not respond to my clicks, this has potential, would love to spend more time in this
GameplayAddictiveReplayabilitySlopGenerated Art
Sausage Survivors 2 game · 29 Days Ago Recommended
love it; the hotline miami aim-lock as an item or built into the game would be good for lazy people like me
GameplayPerformanceAddictiveReplayability
Opium game · 29 Days Ago Shows Promise
great demo just needs optimization and maybe combat should be "smoothed out" + humanized AI would go miles with this
GraphicsAudioStoryUnoptimized