55
Sessions
25
Games
22 hours
Playtime
31
Achievements
9
Favourites
8
Reviews
33%
Positive

Most Played

GameLast PlayedPlaytime
Protect The House21 Days Ago7 hours
DXRP23 Days Ago2 hours
Ghoul Grounds21 Days Ago2 hours
Mine & Factory21 Days Ago2 hours
Pizza Clicker1 Year Ago2 hours
Trouble in Terrorist Town!21 Days Ago53 minutes

Recently Played

GameLast PlayedPlaytime
Protect The House21 Days Ago7 hours
DarkRP [Icefuse]21 Days Ago15 seconds
Trouble in Terrorist Town!21 Days Ago53 minutes
Ghoul Grounds21 Days Ago2 hours
Puddle Pond: Mouse Fishing21 Days Ago12 minutes
Elevator S&box21 Days Ago19 minutes

Latest Reviews

Puddle Pond: Mouse Fishing game · 21 Days Ago Shows Promise
Cute little third person simple fishing game. Small area with an independant style. Doesn't change much at all in the current game landscape, but does have a very cute non-ai artstyle. Designed as a social game, I think it may need more to stand on it's own. Comes with it's own set of cosmedics, and doesn't interact with current s&box systems.
Experiment game · 21 Days Ago Needs Work
Fairly one not at the moment, but feels very DarkRP with some very meh AI spinkled in. Make PvP and PvE more worth someones time, and cut out all the AI thumbnails. Cropping some screenshots of each item and weapon would be better than all this AI generated art.
Mine & Factory game · 21 Days Ago Shows Promise
Currently a little bit scuff and grindy in some aspects, there could be much much more depth with this gamemode. Cube Mining is currently over done, and could be replaced with a different system. Curved belts as of current don't have any kind of dicator of what directon they move. The ATV is very very jank and can be used to clip though the blocks in the mine, and other geometry.
Dark Descent game · 21 Days Ago Recommended
First person Darksouls and or single player Dark and Darker. Takes the quintessential essance of a rougelike and makes it a first person game. Fantastic use of 3D enviroments and the engine. (Light does still bleed though sometimes)
Protect The House game · 21 Days Ago Shows Promise
Currently uses a bunch of stolen models for it's enemies and has a very skinnerbox style of grinding to max tier. Forced stop gates that insentivize players to do more events and stalling out whole lobbies. Rituals aren't guaranteed to give rewards worth time spent. Game oringally comes from a Warcraft III custom map, so I'm glad to see it come back in some way that normal users can enjoy it.