71
Sessions
34
Games
1 day
Playtime
74
Achievements
14
Favourites
10
Reviews
27%
Positive

trophyMost Played

[WIP] Protect The House6 months ago7 hours
Rubble24 days ago3 hours
DXRP6 months ago2 hours
Ghoul Grounds6 months ago2 hours
Mine & Factory6 months ago2 hours
Mow the lawn27 days ago2 hours

scheduleRecently Played

Breakyard22 days ago13 minutes
Pushout: Demolition Derby22 days ago4 minutes
Bloom: Nightfall22 days ago1 hour
Fortwars23 days ago1 minute
Smash The Trash23 days ago1 hour
Rubble24 days ago3 hours

reviewsLatest Reviews

Breakyard game · 22 Days Ago Shows Promise
Reminds me of an old gamemode from Warcraft 3, called Vamprisum, but redused and streamlines a lot more. Quiet simple. I'd like to see an artist to be broguht on to replace a majority of the assets.
MultiplayerUnfinishedGenerated Art
Rubble game · 24 Days Ago Shows Promise
It's a start of something greater. It's another minecraft clone, but done in a way that reminds users of PvE Prison, but with a lot more going for it. You get a free plot to build on, and some things placed in the plot help you when your out salvaging, by giving passive benifits. I'd like to have this be a little more semi-open world, rather then district religated, but limits gotta be in place I guess, maybe bigger districts with a longer time until they regenerate would ease that.
Addictive
Puddle Pond: Mouse Fishing game · 6 Months Ago Shows Promise
Cute little third person simple fishing game. Small area with an independant style. Doesn't change much at all in the current game landscape, but does have a very cute non-ai artstyle. Designed as a social game, I think it may need more to stand on it's own. Comes with it's own set of cosmedics, and doesn't interact with current s&box systems.
Experiment game · 6 Months Ago Needs Work
Fairly one not at the moment, but feels very DarkRP with some very meh AI spinkled in. Make PvP and PvE more worth someones time, and cut out all the AI thumbnails. Cropping some screenshots of each item and weapon would be better than all this AI generated art.
Mine & Factory game · 6 Months Ago Shows Promise
Currently a little bit scuff and grindy in some aspects, there could be much much more depth with this gamemode. Cube Mining is currently over done, and could be replaced with a different system. Curved belts as of current don't have any kind of dicator of what directon they move. The ATV is very very jank and can be used to clip though the blocks in the mine, and other geometry.