83
Sessions
41
Games
3 days
Playtime
132
Achievements
4
Favourites
3
Reviews
50%
Positive

trophyMost Played

Rubble9 hours ago60 hours
Racing Club: Autobahn8 days ago3 hours
Prop Hunt13 hours ago1 hour
RUN IT AGAIN10 days ago1 hour
SPRAIN10 days ago1 hour
REC: Reload8 days ago1 hour

scheduleRecently Played

Rubble9 hours ago60 hours
Special Delivery9 hours ago9 minutes
Sandbox13 hours ago4 minutes
Prop Hunt13 hours ago1 hour
GAMMA ☢ TEAM14 hours ago27 minutes
Dropout15 hours ago10 minutes

reviewsLatest Reviews

REC: Reload game · Yesterday Shows Promise
Genuinely one of the most beautiful-looking games on s&box right now! The controls are super straightforward. If you're a fan of extraction shooters, it's definitely worth checking out, It functions well overall and has a ton of potential. If you have someone to play with, I'd highly recommend playing together! We managed to complete it after three runs, and, while multiplayer has some rough edges, like out-of-sync gun audio and the occasional crash, It's still a fun experience. It's clearly a work in progress, but even with the minor bugs, it's a really good experience that will only get better over time!
GraphicsAudioGameplayMultiplayerReplayabilityControlsUnfinished
Rubble game · 8 Days Ago Recommended
Genuinely one of the best games on the platform, and it's ended up taking up most of my time on s&box! It runs surprisingly well considering how much is usually going on, and it's very addictive. Imagine if Teardown and Minecraft had a baby... that also happened to have AC-130s. The developer is also a genuinely great guy who listens to the community and actively seeks out feedback, which is always an amazing plus. The game gets regular updates that continue to improve it, and it already feels like one of the most polished and complete games on the platform. Definitely recommend giving it a try and can't wait to see what comes of it in the coming months!
GraphicsAudioGameplayMultiplayerPerformancePolishAddictiveReplayabilityControlsUpdates
Launch Terry! game · 10 Days Ago Shows Promise
The game has a fun and interesting concept, but I feel the current implementation has room for improvement. It's fairly simple, and I think the game would benefit from a faster pace to make it feel more stimulating. Cars seem to be purely cosmetic, with little to no impact on gameplay, so adding upgrades or different cars with unique stats and abilities could create a better gameplay loop with greater variety and a stronger sense of progression. It's an interesting concept and I'll be curious to see where the game goes!
GraphicsGameplayAddictiveControlsUnfinished