107
Sessions
57
Games
1 day
Playtime
127
Achievements
150
Favourites
2
Reviews
67%
Positive

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Latest Reviews

FP4 game ยท 24 Days Ago Shows Promise
It Play's like a PS1 game with all the Good's and the Bad's that come with it. The AI Bots are over cooked, Straight up doing the type of bullS#!t that no regular player can ever do with the complete garbage that is the controls (quit using the WASD control format for vehical controls, they feel like cr@p), It dosn't help that all of the ships are so small and pixalated that you can hardly see the damned things when they are moving about at a snail's pace, let a lone in a high speed dog fight. the game would be an incredibly fun experience if other people were actually playing the damn thing but nobody sticks around long enough to create a proper multiplayer session. - Add something like a small auto aim, so when the enemy ships are even any where inside the target reticle your weapons will hit regardless of what your using. - Have the right click (left trigger) do something, You have two weapons per ship but you constently have to switch between them, why not have the right click be used for the secondary fire or at the very least be used for something like a lock on (or maybe add weapon pick ups so there's something else to switch between). - For the controls take some insperation from ace combat or better yet Crimson skies when it come's to Controler/Keyboard only controls. and if you still want there to be mouse controls look towards war thunder and/or Decent, These games have been around for a lot longer then this has and yet they are still fun to play (there is no shame in stealing some game design aspects as long as you do something different with them). - specking of which take some design choices from arena shooters and add in Health/ammo/weapon pickups all over the map so there is a reason to explore and gather up fire power (if the game is gonna be anything, why not twisted metal with flying ships).
GraphicsGameplayPolishBad ControlsConfusing