74
Sessions
30
Games
17 hours
Playtime
53
Achievements
11
Favourites
9
Reviews
60%
Positive

trophyMost Played

Sandbox4 days ago3 hours
Trouble in Terrorist Town!6 months ago3 hours
SHOOTHOUSE6 months ago3 hours
DXRP5 months ago1 hour
Rubble15 days ago1 hour
GAMMA ☢ TEAM29 days ago44 minutes

scheduleRecently Played

Sandbox4 days ago3 hours
Rubble15 days ago1 hour
Ghoul Grounds17 days ago15 minutes
SCP:RP - Lockdown17 days ago4 minutes
REC: Reload28 days ago43 minutes
Orion SCP RP29 days ago2 minutes

reviewsLatest Reviews

Ghoul Grounds game · 17 Days Ago Shows Promise
This is one of the early greats of S&Box here, but it kinda is falling short due to the lack of content. The visual style is very unique for something made in Source 2/S&box, and the wave based survival is good but a bit barebone by this point(Just like Nacht's position as the first map ever in COD Zombies, which is the gameplay and map this game is based on) This is just my personal opinion tho, with how much of the action game feel this iteration gives with the background music, I think it'd be interesting to develop it into that direction, imagine picking up jerry cans and lob it at zombies and blowing it up or like drain it out on the floor and lit them all up. Not exactly going killing floor with the slow mo and stuff but I think it'd be interesting.
GraphicsGameplayMultiplayerOriginalityPolishAddictiveUnfinished
Rubble game · 17 Days Ago Recommended
While not the most original genre, this is a pretty polished take on a mining game, atmosphere is really nice with the rain ambience, nice feel on the movement and handling. The rampage ability caught me off guard with the airstrike tho good one lol
GraphicsGameplayAddictiveReplayability
Sandbox game · 28 Days Ago Shows Promise
I think we can all say that S&Box had an unfortunate launch but it's understandable why. But this is not about that, with the og Gmod gamemode so reliant on player interactions and creation, that basically just completely hurt the chance of this to shine. Adding onto that, the sort of cloud based approach doesn't give you much to work with. It relies too heavily on hotloading which requires decent hardware and internet. And with GMOD it used to be just hot loaded too with Toybox so I do think that clould based content can work but just relying on it alone is not enough. Both low player count and barebone system sort of lead to this drought that has been a thing since launch, with hardly any major updates specifically for this being done from Facepunch themselves(Hoping they'd be adding new tools for the toolgun and such, but it's really only the weapon base being occasionally updated that I remember) With all that said I think this is a mode you can't go wrong with, and with Garry FINALLY realises something had to be done and now we know workshop and addon system will come hopefully this can finally shine in its modern engine and source 2 glory. (And still there are a lot of stuff missing that's already in GMOD so that needs work too)
MultiplayerOriginalityAddictiveReplayabilityUpdatesUnfinishedBuggy
REC: Reload game · 28 Days Ago Shows Promise
It's a looting game where you go in the level and loot for valuables while fighting goons with guns. Beyond just getting better guns the progression is just loot and get money for better stuff, which is kinda lacking right now Optimization is eh especially if you run a sniper scope where the dual render just tanks your fps kinda like the scope in Resident Evil 4R It can definitely be fun and replayable if more work is done on it for sure.
GameplayReplayabilityUnfinishedUnoptimized
THE Server Browser game · 29 Days Ago Recommended
It's a server browser.
MultiplayerPerformanceControls