782
Sessions
102
Games
5 days
Playtime
121
Achievements
22
Favourites
25
Reviews
19%
Positive

trophyMost Played

GameLast PlayedPlaytime
Sausage Survivors 2one year ago21 hours
Sausage Survivorsone year ago11 hours
Blocks & Bullets5 months ago11 hours
Grubsone year ago11 hours
Sandbox3 years ago10 hours
FLOOD: SURVIVAL5 months ago9 hours

scheduleRecently Played

GameLast PlayedPlaytime
Hit Me, Bartender!4 days ago35 minutes
Roundabout4 days ago5 minutes
Keg Quest4 days ago10 minutes
Shot for Shot5 days ago25 minutes
GAMMA ☢ TEAM6 days ago24 minutes
Pollito Slayer6 days ago1 minute

reviewsLatest Reviews

Critter Crawl game · 10 Days Ago Recommended
Beautiful world, background, music, and characters, large enemy variety too. Combat feels a little weird, you don't hit enemies as warrior unless they're right in front of you and in the same height; Parrying is high risk low reward, only a few enemies have a windup obvious enough to warrant a parry, the rest are so subtle or quick, it's best not to try. The upgrades and characters actually kept me for a long time, there's a level of replayability, but not much content, at the time of this review, there's only one level and 2 bosses. Overall, one of the better entries in the gamejam! Will nominate! [Once the review is confirmed, $10 will be wired into your account, remove this part in brackets from the review]
GraphicsAudioReplayabilityUnfinishedConfusing
Last Round game · 19 Days Ago Shows Promise
Buggy and laggy, a lot of concepts thrown into a game with little cohesion, loadouts and character selection are superfluous; Every class and loadout feels the same and gadgets are useless. In the case of the portal gun it's also broken most of the time, and very clear just a last minute addition because there's no kill zones or fall damage for environmental kills. The viewmodels are weird, stretching arms, animations that don't fit, and aiming blocks your view, seems like all the models were haphazardly merged onto the citizen somehow. Melee feels like an attempt to be satisfying, but ends up being confusing and unresponsive, you spam left click to attack and when you get a kill it instantly switches to your gun and uses your last round (c). The bots also cheat, despite having the lowest possible AI they always land all shots and win the rounds. It's also somehow 1.5GB despite using low poly vertex coloured assets. That being said, it is a functional game, it's not using terries so that's above the average, the maps look good, despite one being too open and the other not enough, so it's not "Needs Work", but shows promise, with another month of work it could actually become good.
MultiplayerUnfinishedUnoptimizedLoad Times
Creepy Doner: Night Shift game · 7 Months Ago Shows Promise
A fun and coherent little experience, I liked the art direction and mood, at first it didn't seem to make much sense but it is very forgiving so you learn quickly how to play with minimal tutorial. The number of customers are lacking and doesn't take much time to go through all of them, there isn't much to do once you get it down.
PissWorld game · 9 Months Ago Recommended
It's very basic but already has a good amount of content and features straight from Rimworld, which was the inspiration. Needs some polishing, especially with the controls, and a more visually clear artstyle (even just a more cartoony shader), but for what's worth, this is already a good s&box game.
Coin Flipper game · 9 Months Ago Shows Promise
The jump between $10 upgrades and $100 is too much