i could see this being really fun. the enemies really need some tuning. they run as fast as your sprint speed, their detection/sightlines are not forgiving enough and trigger the moment a pixel of your hitbox comes into their view, and despite being so fast they hit hard, so you are punished disproportionalely for letting them close the distance. it takes time to aim, and you aim better standing still but unlike other games you don't have ways to aim accurately while being harder to hit. finally, this game stutters and drops frames fairly often on my system
suggested improvements:
- tune the enemies a little bit, OR give the player better ways to dodge or aim
- find ways to optimize
GraphicsPolishAddictiveReplayabilityUnfinishedUnoptimizedConfusing