This game pisses me off because it's almost good... And I'm mad because it's promoted by the S&Box team as high-polish, when it's actually lacking pretty common features found in much less ambitious-looking titles.
Yes it's one of the more polished LOOKING games on S&Box, and one of the only games to use original-looking assets, too.
But there's just so many other survivor games to play, and this doesn't offer anything that the others don't already do way better, so it just comes of as feeling like unreal-slop?
It looks nice, but plays like dogwater basically.
Speed up the early game-- The slow, clunky gameplay is the biggest issue for me. Shoot shoot shoot, reload: Boring... Where's the player agency? Weapon choices? I just don't care about the perks system... It's shallow and boring, and offers very little in terms of gameplay and replayability. Lock the player into something (weapon, build idea) they know will be strong in the late game, and don't just let it be a surprise when the boss spawns and they still haven't rolled the random perk that lets them pass an arbitrary damage check.
Outside of the core gameplay loop issues, some kind of meta-progression would be good. Even the franchise you copied had the respect to the player (a paying customer) to offer more than just a static experience.
GraphicsGameplayPerformancePolishAddictiveUnfinishedBad ControlsSlopStolen