Added

7 changes
  • New missions and lore

  • Real estate (3 new buyable apartments)

  • GYM - workout addition

  • Huge mape expansion (later in story)

  • New gameplay mechanics

  • Ambient occlusion (SSAO)

  • More side quests

Improved

10 changes
  • Overall optimization

  • Third person

  • Story mode

  • Visuals (mostly lighting)

  • NPC behavior

  • Difficulty balance

  • Mobile phone

  • Parking system

  • Leaderboard

  • Sounds

Fixed

4 changes
  • Sniper not visible inside box in vantage point mission

  • Few glitches with cars and traffic systems

  • Third person run animation

  • Heist mission bugs

Added

4 changes
  • THIRD PERSON - Improvements, Press C to switch view [Still WIP]

  • Natural arm movement while sprinting with weapons

  • Physical Race leaderboard Fat Daddy and Dragan missions

  • New character models for Dragan and Shawn

Improved

7 changes
  • Smoothed Third Person camera movement, aiming and indoor collision

  • Weapon visibility, hand placement and muzzle alignment in third person

  • Weapons lower after 3 seconds of inactivity

  • Third person reloading

  • Overall Performance

  • NPCs visual look

  • All lighting

Fixed

5 changes
  • Initial character visibility (Can't see your playermodel immediately when switching)

  • NPCs that suddenly didn't have hands, arms etc

  • Blood & Gore overriding with new sandbox (Better Performance)

  • Lighting around UFO

  • Missing Textures

Removed

1 change
  • Weapon equip inspection animation in third person

Added

8 changes
  • THIRD PERSON - Press C to switch view [Still WIP]

  • Map Expansion - (Race track, more mountains, forest)

  • New Missions

  • New Music

  • New effects

  • New dialogue

  • New Character

  • Gym [WORK IN PROGRESS]

Improved

2 changes
  • Car handling

  • Overall Optimization

Fixed

1 change
  • General bug fixes

Added

10 changes
  • [ We recommend starting new game after this update ]

  • Small map expansion (New interior)

  • More details on map

  • Functional Phone

  • New Missions

  • New Music

  • New Items

  • Gun store

  • Pharmacy

  • 2 new NPCs

Improved

1 change
  • Reorganized & Improved mission system

Fixed

3 changes
  • Talking to people attacking you

  • Balanced some missions

  • General bug fixes

12 changes in this update

Added

6 changes
  • The Caveman

  • Added details on the map

  • Minor map expansion

  • New mission (Timed race)

  • New music to club

  • More lore

Improved

3 changes
  • Poopini Car Dealer dialogue box

  • Car tuning menu

  • General optimization improvements

Fixed

3 changes
  • Frame drops when shooting

  • People punching you from the ground floor when you're in the apartment

  • Weapons with same ammo type not counting to the same pool of bullets

Added

16 changes
  • Happy Place Asylum

  • Vault mechanic

  • Dangerous Patient

  • Additional lore

  • New Missions

  • 12 new NPCs

  • Dropped guns you already carry are picked up as ammo

  • Fall damage

  • Added sniper rifle

  • Crashed UFO instead of a plane

  • Bunch of custom made posters

  • More details to the map

  • New building variations

  • New gun shot sounds for USP & MP5

  • New car crash sounds

  • Bunch of new names for NPCs

Improved

7 changes
  • Kick animation

  • Blood & Gore optimizations

  • NPC Population caps and optimization

  • Car dents with too many polygons

  • Other general optimizations

  • M4 and 1911 muzzle flash

  • Casino sign and doors

Fixed

5 changes
  • Headshots fixed (checked against the real head)

  • The shotgun makes 1 muzzle flash and 2 smoke puffs per blast instead of 8 each (FPS fix)

  • NPCs walk around stopped cars instead of shoving them away

  • No more ragdoll inside a car

  • Other smaller bugs

Added

2 changes
  • New areas to the map (Large hill with view over hood, roads and much more)

  • NPC Spawn density

Improved

5 changes
  • Purged project of unnecessary shit = much better load time

  • Blood & Gore (Optimizations)

  • Scene compile

  • Chaos balance!

  • NPC run animation

Fixed

2 changes
  • Black sedan spawn position (ESCORT MISSION)

  • Map waypoints & minimap

Added

7 changes
  • New Quests/Missions

  • Hotel building

  • Rentable and buyable apartment (in Hotel)

  • Random lootable stashes

  • More lore and dialogue options

  • More animated custom sings

  • More NPCs

Improved

6 changes
  • Overall Optimization

  • Scene compile (now utilizes all static props)

  • UI - Scale & format

  • Less verbose text in the UI

  • Vehicle destruction

  • Early game balance (curbed too much chaos at the start)

Fixed

4 changes
  • Getting pushed by wrecks or NPC's off the map

  • Silent explosions

  • Hotbar overlapping with dialogue box

  • Yellow overlay bug

Known Issues

1 change
  • The yellow overlay bug might still be active, if any of you experience it let us know.