I’m giving this game "Recommended", but with a very big big big note. There are two problems: the UI and the dynamic of gameplay.
The UI part is pretty clear. Outlines are risky right now. I know they fit the comic style, although even just a shadow 6px lower and to the right of the panel would probably be enough, but outlines are heavily associated with AI slop now. The UI desperately needs more icons, there’s way too much text, I don’t have enough time to read everything, there’s chaos on the screen and chaos in the game itself.
I liked the chaos in the game, but it becomes exhausting from the first seconds because it constantly distracts you. The pacing needs to be introduced gradually and carefully. While the player is doing a quest, add some "points of interest" along the route.
I really liked the concept, this game is definitely worth continuing and finishing properly!
AudioGameplayStoryPerformanceAddictiveReplayabilityConfusingLoad Times