Season 3

25 July 2026
42 changes in this update

Added

18 changes
  • Vehicle Expeditions with Practice, Standard, and competitive Timed Stock modes

  • A dedicated procedurally generated expedition map

  • Five vehicle progression levels, upgrades, loadouts, and a complete garage

  • Vehicle body skins, saw skins, premium vehicle bodies, and three Shard cases

  • Secure player-to-player cosmetic trading with multi-item offers and gifts

  • Monthly Timed Stock leaderboards and top-three vehicle display stands

  • A rentable 24-hour personal vehicle showcase

  • Hostile mushroom enemies that scale with player progression

  • The Fortune Keeper quest NPC and the new Mushroom Hat cosmetic

  • Knootwood and Cowboy late-game log traders

  • Forest Garden, a passive tamagotchi-style income activity

  • 105 achievements with categories, progress tracking, and notifications

  • Expanded player statistics and public profile inspection

  • The new Crowned Mimic pet and reworked pet roster

  • Prestige progression extended to level 10

  • 15 permanent progression mission chapters

  • Experimental Russian, German, French, European Spanish, and Latin American Spanish localization

  • Real-time statistics, leaderboards, profiles, and news on chopandmine.com

Improved

11 changes
  • Completely rebuilt and optimized the main world surface

  • Reworked every pet to give each one a clearer progression role

  • Rebalanced Discobot remote selling to require a full backpack and Courier Charge

  • Redesigned the main gameplay, TAB, mission, achievement, garden, garage, and expedition interfaces

  • Expanded late-game progression and permanent prestige bonuses

  • Improved vehicle controls, camera behavior, handbrake feel, saw effects, and audio

  • Improved multiplayer expedition synchronization and reconnection

  • Selling a full backpack now requires only one button press

  • Expanded player profiles with coins, playtime, logs, cosmetics, planks, ELO, prestige, pets, and records

  • Moved game services to more reliable server infrastructure

  • Added automatic database backups with integrity checks every three hours

Fixed

9 changes
  • Fixed network delays affecting teleportation, log sales, plank actions, and gate unlocking

  • Fixed delays before Q and R teleport actions

  • Fixed known holes, broken edges, and invalid ground areas across the map

  • Fixed foliage appearing on expedition roads

  • Fixed players and vehicles becoming stuck outside valid expedition ground

  • Fixed stale backpack, chopping, selling, and progression states in multiplayer

  • Fixed multiple UI layout, clipping, input, cursor, and transition issues

  • Fixed vehicle recovery and reconnection problems during expeditions

  • Fixed simultaneous multiplayer expedition stability issues

Removed

3 changes
  • Removed the legacy terrain-based ground setup and replaced it with an optimized world surface

  • Removed the rotating daily mission system and replaced it with permanent progression chapters

  • Reset all previous gameplay progression so every player begins Season 3 from scratch

Known Issues

1 change