Experimental co-op for two: host a build for a friend or in public, take turns merging commits, and restart each other's process when one of you goes down.
Co-op for two - host a build for friends or in public from the title's Co-op screen, or join one from the list
Joining friends - friends can join your build from the s&box friends list, and picking 2 players at Play hosts one for you
Shared build - one arena, one set of patch notes and commits, level-ups take turns
Revive - stand next to a downed partner to restart their process, shipping the wave brings everyone back
Tuned for two - more and tougher enemies, bosses with extra health
Rewards - both players earn half the team score as career XP, and team achievements unlock for both
Connection - your partner's ping on the HUD, and a warning when the connection drops
Remove - the host can remove a partner from a public build
Play - the game asks how many players and who can join before it starts, 1 player plays solo as before