The playtest just turned into a real course. All 8 holes of the dungeon are
 playable, you can run them one by one or do the whole thing as a Full Course.
 It's still in dev and it's going to keep moving, but I couldn't sit on
 the new holes any longer.


  🦴 Four new holes

   Hole 5 — RIB GATE: bone passage with a giant beast skeleton you golf through.
   Hole 6 — KEEPER'S COURT: castle hall, iron chandelier, statue of the warden.
   Hole 7 — BLOODFORGE: torture chamber on a grate floor over the pit.
   Hole 8 — EMBER CAVE: deep cavern with floating embers, sealed at the back.

  🎯 Full course mode is back

  PLAY FULL COURSE was greyed out while the playtest was scoped down. It
  works again now
, end to end across the 8 holes. Times feed both the per-hole
  leaderboards and the global course leaderboard. Replays save like always.

  🏅 Medal targets

  Gold/Silver/Bronze are dialed in on every hole, including the four new
  ones.
They're starting points based on my own runs, expect tightening
  once enough of you start posting times.

  🎨 Menu polish

   - Dungeon Run tile sits first in the course grid so it's easier to spot
   - Tile is renamed from PLAYTEST to DUNGEON RUN with its own splash
   - Custom splashes on every hole tile (Splash_RIBGATE, KEEPERCOURT,
     BLOODFORGE, EMBERCAVE)

  💬 Chat timestamps fixed

  Joining the global chat used to mark every old message with your join
  time, so a "Hello ?" from earlier in the day looked like it was sent the
  second you logged in. Now timestamps come from the server (HH:MM today,
  DD/MM if older). Small but it was driving me nuts.

  ⚠️ Heads up — still in dev

  Hole layouts, medal targets, trap timings, ambient densities are not
  final.
Some traps will move, some times will tighten, some textures will
  get a pass. I'm pushing this live anyway because feedback shapes the
  next iteration. The faster I hear, the faster it gets fixed.

  📣 Drop feedback

  In-game: pause menu → Report a bug, drops a screenshot + your note in
  my queue.

  Discord: discord.gg/87bU4N58zB


  🙏 Thanks

  Real thanks to everyone who ran the short version and dropped notes
  while I built the rest of the dungeon. Tell me what feels off, what
  slaps, what's broken. I'm reading every report. ❤️


  — VT Games
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