🎁 Added
  • Added bots to the lobby and match. Now compete against as many "people" as you want
  • Added buttons to the lobby to add/remove them on the fly
🧼 Improved
  • Winner crown is now attached to the players head bone and moves appropriately with the character
🎁 Added
  • Added session leaderboard to keep track of wins
  • Added crown above the previous round winner
  • Added stats and achievements
🧼 Improved
  • Cleaned up the lobby player board
🚯 Removed
  • Removed the ready state indicator in the lobby
🧼 Improved
  • Changed the game launch mode from `Normal` to `Quickplay`. This way players will automatically join into an existing lobby if one exists.
🪛 Fixed
  • Fixed null exception for elimination sound and confetti sounds
  • Loading screen should no longer flash when transition from game to lobby
  • Return players to lobby when host leaves mid-game
  • Player controls HUD is now disabled on Victory screen and no longer has a duplicate
  • Lobby image now displays for all players
🎁 Added
  • Added info board to the lobby that shows controls
  • Added player controls HUD for "Dive" with mouse button left
🧼 Improved
  • Updated elimination sound to play globally rather than positionally
  • Updated lobby to start game if exactly 50% or greater players are ready
  • Swapped the elimination and confetti sounds to royalty free sounds
🧼 Improved
  • Updated tile trigger collider from box to plane, improving accuracy of collisions
  • Updated lobby to start game when majority of players ready, instead of all
  • Updated game music to loop
  • Updated lobby music to loop
  • Increased lobby ready area size
🪛 Fixed
  • Fixed so all players hear sound effect for when a player is eliminated
  • Increased physics tickrate from 50 to 100, helps to prevent clipping through tiles
  • Increased game killbox size to prevent players falling forever