.obj/__compiler_extra.cs

Auto-generated compiler helper file containing global usings and assembly metadata attributes for the Game project. It sets global using directives and assembly metadata like addon title, identifiers, engine version, target framework, compile time, and assembly version information.

global using static Sandbox.Internal.GlobalGameNamespace;
global using Microsoft.AspNetCore.Components;
global using Microsoft.AspNetCore.Components.Rendering;
[assembly: global::System.Reflection.AssemblyMetadata( "AddonTitle", "FORP" )]
[assembly: global::System.Reflection.AssemblyMetadata( "AddonIdent", "forp" )]
[assembly: global::System.Reflection.AssemblyMetadata( "OrgIdent", "wurstsoftware" )]
[assembly: global::System.Reflection.AssemblyMetadata( "Ident", "wurstsoftware.forp" )]
[assembly: global::System.Reflection.AssemblyMetadata( "EngineVersion", "28" )]
[assembly: global::System.Reflection.AssemblyMetadata( "EngineMinorVersion", "1" )]

[assembly: System.Runtime.Versioning.TargetFramework( ".NETCoreApp,Version=v9.0", FrameworkDisplayName = ".NET 9.0" )]
[assembly: global::System.Reflection.AssemblyMetadata( "CompileTime", "2026-08-04T22:03:46.7236828Z" )]
[assembly: global::System.Reflection.AssemblyVersion("0.0.113.0")]
[assembly: global::System.Reflection.AssemblyFileVersion("0.0.113.0")]