GameMode/Rules/Is/ITeamSpawnTime.cs

Interface definition for team spawn times in the KOTH game mode. It declares two read-only float properties, TSpawnTime and CTSpawnTime, presumably representing spawn delays for two teams.

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace KOTH;

internal interface ITeamSpawnTime
{
	float TSpawnTime { get; }
	float CTSpawnTime { get; }
}