Very original concept, the UI is also cool and interactive, haven't seen anything like it.
Controls are easy to understand and master, perhaps unrealistic rope swinging but necessary for a fast paced pvp.
Using the harpoons themselves as a weapon is extremely hard, and the fact that it takes 2 or 3 shots to kill someone is just too much.
Every battle ends up being just a "face each other and wiggle around hoping your poon hits the enemy", and despite the good controls it becomes hard to track your pooner status as by hitting them it's instantly reset, otherwise you have to reel it back in so you can't know if you have to tap or recharge sometimes.
It would be great if there was a secondary weapon, bound to RIGHT CLICK (Move jetpack to middle click) that is a melee hitscan with generous range and make pooners instakilled as a reward.
That would encourage people to more around more, imagine hitting someone with your melee while they're swinging or punishing someone for standing still by instapooning it.
Will retry after some updates
MultiplayerOriginalityPerformancePolishControlsConfusing