Panic Balance is an asymmetric survival FPS for up to 9 players per match, plus spectators. One player becomes the Maniac. Everyone else plays the Survivors and tries to live until the final dawn.
SURVIVORS
Mine stone, earn gold, claim a base spot and build it up: walls, towers, housing and research. Invest into your economy, arm yourself and get ready for the night. From day 5 you can start building the Exit. Finish it and survive to win.
THE MANIAC
At night you hunt. Break walls, pick off stragglers and grow stronger with every kill. During the day the Survivors are safe in town, so fight through six creep arenas to earn gold and experience, level up and buy gear. Kill every Survivor before they escape.
Day and night change everything. Daytime is for economy and preparation. Night belongs to the Maniac.
Inspired by a classic Warcraft 3 custom map, rebuilt from scratch as a first person experience.
Honest warning: this is an early playtest build and it has barely been tested. Expect rough edges and bugs. I will be fixing them as fast as I can.
Feel free to leave any feedback, I read all of it. If you hit a bug, please also file a ticket in our Discord (bug-reports channel) or on this page's forum along with your review, so I can fix it quickly. Balance suggestions and gameplay expansion ideas are very welcome.
Assets and AI disclosure: paid asset packs (Fab, including Tidal Flask Studios) are used under the Fab Standard License. AI tools were used for code and for placing ready-made assets. Pack content was not used to train AI or to generate new content (NoAI compliant).