- Coin skins: collect and equip different coin looks from the new Skins tab
- Five skin unlock types: free, cash, level, mission, and milestone (global or per-table)
- Live progress bar on locked milestone skins
- Auto coin dropper: unlock and upgrade it across three skill paths with capstones
- Map-specific boosts (e.g. low gravity on the Space table)
- First-time "Click to shoot!" hint for new players
- Out-of-coins rescue: one-time +50 coins for brand-new players who run dry
- Full UI rework to a sober, dark-glass style
- Switched the UI font
- Redesigned main menu (glass buttons, bigger logo, hover sheen)
- Shop's first tab now grouped into Coins / Boosts / Map-specific sections
- First-time hint could show off-screen or behind the machine
- Save and stability hardening across the board
- New missions feature
- HUD missions panel showing top 3 active missions
- New Board: Cascade - Unlocks at $10,000 lifetime cash earned, or via the "Cascade Run" mission
- Stats and Leaderboards buttons in main menu
- Main Menu Redesign
- clickable news link from main menu
- more security to the save system to prevent file corruption in the event of a game crash.
- redeem code system, which is currently used to compensate players who have experienced data corruption due to a crash.
- Fixed a bug that prevented some coins from being registered.
- -The resale price of the Teddy Bear increases from $80 to $100
- -The resale price of the Ruby increases from $100 to $150
- -The resale price of the Gold Ingot increases from $300 to $400
- -The resale price of the Diamond decreases from $600 to $1000