Coin skins: collect and equip different coin looks from the new Skins tab
Five skin unlock types: free, cash, level, mission, and milestone (global or per-table)
Live progress bar on locked milestone skins
Auto coin dropper: unlock and upgrade it across three skill paths with capstones
Map-specific boosts (e.g. low gravity on the Space table)
First-time "Click to shoot!" hint for new players
Out-of-coins rescue: one-time +50 coins for brand-new players who run dry
Full UI rework to a sober, dark-glass style
Switched the UI font
Redesigned main menu (glass buttons, bigger logo, hover sheen)
Shop's first tab now grouped into Coins / Boosts / Map-specific sections
First-time hint could show off-screen or behind the machine
Save and stability hardening across the board
New missions feature
HUD missions panel showing top 3 active missions
New Board: Cascade - Unlocks at $10,000 lifetime cash earned, or via the "Cascade Run" mission
Stats and Leaderboards buttons in main menu
Main Menu Redesign
clickable news link from main menu
more security to the save system to prevent file corruption in the event of a game crash.
redeem code system, which is currently used to compensate players who have experienced data corruption due to a crash.
Fixed a bug that prevented some coins from being registered.
-The resale price of the Teddy Bear increases from $80 to $100
-The resale price of the Ruby increases from $100 to $150
-The resale price of the Gold Ingot increases from $300 to $400
-The resale price of the Diamond decreases from $600 to $1000