13 changes in this update

Added

7 changes
  • Coin skins: collect and equip different coin looks from the new Skins tab

  • Five skin unlock types: free, cash, level, mission, and milestone (global or per-table)

  • Live progress bar on locked milestone skins

  • Auto coin dropper: unlock and upgrade it across three skill paths with capstones

  • Map-specific boosts (e.g. low gravity on the Space table)

  • First-time "Click to shoot!" hint for new players

  • Out-of-coins rescue: one-time +50 coins for brand-new players who run dry

Improved

4 changes
  • Full UI rework to a sober, dark-glass style

  • Switched the UI font

  • Redesigned main menu (glass buttons, bigger logo, hover sheen)

  • Shop's first tab now grouped into Coins / Boosts / Map-specific sections

Fixed

2 changes
  • First-time hint could show off-screen or behind the machine

  • Save and stability hardening across the board

Added

4 changes
  • New missions feature

  • HUD missions panel showing top 3 active missions

  • New Board: Cascade - Unlocks at $10,000 lifetime cash earned, or via the "Cascade Run" mission

  • Stats and Leaderboards buttons in main menu

Improved

2 changes
  • Main Menu Redesign

  • clickable news link from main menu

Added

2 changes
  • more security to the save system to prevent file corruption in the event of a game crash.

  • redeem code system, which is currently used to compensate players who have experienced data corruption due to a crash.

Fixed

1 change
  • Fixed a bug that prevented some coins from being registered.

Improved

4 changes
  • -The resale price of the Teddy Bear increases from $80 to $100

  • -The resale price of the Ruby increases from $100 to $150

  • -The resale price of the Gold Ingot increases from $300 to $400

  • -The resale price of the Diamond decreases from $600 to $1000