lazy, spits out a flawed version of an existing system (that works fine IRL) and doesn't even bother to make it so the coins that actually fall onto the table don't just flip and be useless.
Game is just like Coin Dozer without the microtransactions! Very fun with clear goals and missions. Easy time sink, not so buggy at the time of playing and performance is okay but does slow down when many coins & prizes are on screen. It is a very click intensive game and you will need to put a lot of time into it to make real progress but I feel these are issues that can easily be fixed in future updates.
The game gets repetitive too quickly. The game is fun tho, but also the updates are slow, I'll for sure re-visit this in the future, it's well polished tho.
i'm kinda done with this game but it was fun while watching videos. the music and ui were pretty well made. did feel a bit grindy and i wasn't at all a fan of how all the boards have edges where coins can fall off giving no value. it also felt like using an autoclicker was absolutely mandatory which is pretty lame.
could be better with some updates.
there's an impossible mission (level a power to 15 .. it caps out at 11)
there's several achievements which are just unbelievably difficult to get, the developer did not implement a good enough feeling of progression for me to even want to attempt to 100% this game
game looks nice and plays fine, but there's not enough unlocks that actually do anything meaningful, and prestiging only gets rid of all of your work with barely any bonus (10% cash for over 30 hours of gameplay)
enjoyable for about 3 minutes