void Deconstruct (out SceneEditorSession Session, out Menu Menu, out Ray CursorRay, out System.Nullable<SceneTraceResult> Trace)

Parameters

NameTypeDescription
out Session SceneEditorSession
out Menu Menu
out CursorRay Ray
out Trace System.Nullable<SceneTraceResult>
people
Log in to reply
You can't reply if you're not logged in. That would be crazy.