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Game Jam III

Ends Fri 25 Sep
ThemeOne More Round

The jam is running. Build something, or play the entries.

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Api
Editor Classes
EditorShortcuts
chevron_left Editor Classes
class
EditorShortcuts

Static Fields

crop_dinEntries

Static Properties

data_objectAllowShortcutsdata_objectPassShortcut

Static Methods

functionsGetDefaultKeysfunctionsGetDisplayKeysfunctionsGetKeysfunctionsIsDownfunctionsReleaseAll
EditorShortcuts
class Editor .
staticsealedabstractSandbox.Tools

crop_din Static Fields 1

Entries
List`1

data_object Static Properties 2

AllowShortcuts
bool
Disables shortcut invocations when set to false. Used when first-person controlling the scene view camera, since shortcuts overlap with the camera movement keys. This is automatically reset to true after a short delay.
PassShortcut
bool
Set this to true in a shortcut method to indicate the shortcut should not be consumed, allowing other shortcuts with the same key binding to be tried.

functions Static Methods 5

GetDefaultKeys (identifier)
string
Returns the default keybind for a given identifier
GetDisplayKeys (identifier)
string
Returns the pretty key hint for a given identifier
GetKeys (identifier)
string
Returns the keybind for a given identifier
IsDown (identifier)
bool
Returns whether a given shortcut is currently being held down
ReleaseAll ()
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