Cloud |
The current project's .sbox/cloud/ folder. We download files from sbox.game right into this filesystem.
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Config |
The engine /game/config/ folder
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Content |
Content from active addons (and content paths)
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Libraries |
The current project's Libraries folder
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Localization |
The current project's Localization folder
|
Mounted |
Paths from tool addons which are mounted.
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ProjectSettings |
The current project's ProjectSettings folder
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ProjectTemporary |
The current project's .sbox/ folder for temporary files and caches.
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Root |
Root of the game's folder.
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Temporary |
The engine /game/.source2/ folder for temporary files and caches.
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Transient |
The current project's .sbox/transient/ folder. This is where assets are created at runtime. These are assets
that are created by another asset,that don't need to be stored in source control or anything - because they
can get re-created at will.
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WebCache |
The engine /game/.source2/http/ folder.
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