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Api
Editor Classes
MapClass
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Editor Classes
class
MapClass
Constructors
functions
MapClass
Properties
data_object
Category
data_object
Description
data_object
DisplayName
data_object
EditorHelpers
data_object
GameIdent
data_object
Icon
data_object
Inputs
data_object
IsCableClass
data_object
IsPathClass
data_object
IsPointClass
data_object
IsSolidClass
data_object
Metadata
data_object
Name
data_object
Outputs
data_object
Package
data_object
Tags
data_object
Type
data_object
Variables
MapClass
Represents an entity class used by the map editor
class
Editor
.
Sandbox.Tools
build
Constructors
1
MapClass
(
name
)
data_object
Properties
18
Category
string
Category
Description
string
Human readable name e.g Physics Prop
DisplayName
string
Display name e.g Physics Prop
EditorHelpers
List`1
In-editor helpers for this class, such as box visualizers for certain properties, etc.
GameIdent
string
What game does this belong to? ( TODO: Might not be best place for this? )
Icon
string
Icon ( Material )
Inputs
List`1
List of inputs for this class.
IsCableClass
bool
A cable entity, will appear in the Path Tool.
IsPathClass
bool
A path entity, will appear in the Path Tool.
IsPointClass
bool
A point entity, i.e. a model entity, etc.
IsSolidClass
bool
A solid class entity, triggers, etc., entities that are tied to from a mesh in Hammer
Metadata
Dictionary`2
General purpose key-value store to alter functionality of UI, map compilation, editor helpers, etc.
Name
string
Class name e.g prop_physics
Outputs
List`1
List of outputs for this class.
Package
Package
What package did this entity come from?
Tags
List`1
General purpose tags, some with special meanings within Hammer and map compilers.
Type
Type
C# Type of this class
Variables
List`1
List of properties exposed to tools for this class.
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