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Game Jam III

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The jam is running. Build something, or play the entries.

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Structs
MouseEvent
chevron_left Structs
struct
MouseEvent

Properties

data_objectAccepteddata_objectButtondata_objectButtonStatedata_objectHasAltdata_objectHasCtrldata_objectHasShiftdata_objectIsDoubleClickdata_objectKeyboardModifiersdata_objectLeftMouseButtondata_objectLocalPositiondata_objectMiddleMouseButtondata_objectRightMouseButtondata_objectScreenPositiondata_objectWindowPosition
MouseEvent
Information about a Editor.Widgets mouse event.
struct Editor .
sealedSandbox.Tools

data_object Properties 14

Accepted
bool
Whether this event should be propagated to parent widgets () or not ().
Button
MouseButtons
The mouse button that triggered the event.
ButtonState
MouseButtons
The current mouse button state.
HasAlt
bool
Whether Alt key was being held down at the time of the event.
HasCtrl
bool
Whether Control key was being held down at the time of the event.
HasShift
bool
Whether Shift key was being held down at the time of the event.
IsDoubleClick
bool
Whether this mouse event was a double click.
KeyboardModifiers
KeyboardModifiers
The keyboard modifier keys that were held down at the moment the event triggered.
LeftMouseButton
bool
Whether the event was triggered by the left mouse button.
LocalPosition
Vector2
Position of the mouse cursor relative to the widgets top left corner.
MiddleMouseButton
bool
Whether the event was triggered by the left mouse button.
RightMouseButton
bool
Whether the event was triggered by the left mouse button.
ScreenPosition
Vector2
Absolute position of the mouse cursor on the screen.
WindowPosition
Vector2
Position of the mouse cursor relative to the top left corner of the window the widget belongs to.
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