Files | Get access to the files within the manifest |
Manifest | |
MissingFileCount | |
MissingFileSize | |
OnProgressChanged | |
TargetPackageIdent | |
TotalFileCount |
AddCodePackageReference | If the code is referencing a package - we can add it to the manifest using this. |
AddFile | Manually add a file to the manifest |
GetGameSettings | Fetch a list of game settings to be added to the project's metadata |
PrePublish | Check the intended manifest, ask the backend which files need to be uploaded. |
Publish | Publish a new revision |
SetChangeDetails | Allows to set information on the revision - for future reference |
SetMeta | |
UploadFiles |
CanPublishFile | Return true if we're not opposed to publishing this asset |
FromAsset | |
FromProject |