| Files | Get access to the files within the manifest |
| Manifest | |
| MissingFileCount | |
| MissingFileSize | |
| OnProgressChanged | |
| TargetPackageIdent | |
| TotalFileCount |
| AddCodePackageReference | If the code is referencing a package - we can add it to the manifest using this. |
| AddFile | Manually add a file to the manifest |
| GetGameSettings | Fetch a list of game settings to be added to the project's metadata |
| PrePublish | Check the intended manifest, ask the backend which files need to be uploaded. |
| Publish | Publish a new revision |
| SetChangeDetails | Allows to set information on the revision - for future reference |
| SetMeta | |
| UploadFiles |
| CanPublishFile | Return true if we're not opposed to publishing this asset |
| FromAsset | |
| FromProject |