| EditorModelAttribute |
| CastShadows | Whether the model should cast shadows in the editor. |
| DynamicColor | Tint color for this editor model instance when the entity it represents is dynamic. |
| FixedBounds | Don't reorient bounds. This is used for things that have fixed bounds in the game, like info_player_start. |
| Model | The model to display in the editor. |
| StaticColor | Tint color for this editor model instance when the entity it represents is static. |