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Constructors

functionsRotation

Properties

data_objectBackwarddata_objectConjugatedata_objectDowndata_objectForwarddata_objectInversedata_objectLeftdata_objectNormaldata_objectRightdata_objectUpdata_objectwdata_objectxdata_objectydata_objectz

Methods

functionsAlmostEqualfunctionsAnglefunctionsAnglesfunctionsClampfunctionsClosestAxisfunctionsDistancefunctionsLerpTofunctionsPitchfunctionsRollfunctionsRotateAroundAxisfunctionsSlerpTofunctionsYaw

Static Fields

crop_dinIdentity

Static Properties

data_objectRandom

Static Methods

functionsDifferencefunctionsFromfunctionsFromAxisfunctionsFromPitchfunctionsFromRollfunctionsFromToRotationfunctionsFromYawfunctionsLerpfunctionsLookAtfunctionsParsefunctionsSlerpfunctionsSmoothDampfunctionsTryParse
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Api
Common Structs
Rotation
AlmostEqual

bool AlmostEqual( Rotation r, float delta )

Summary

Returns true if we're nearly equal to the passed rotation. Checks if each component is within a threshold, and handles the fact that there are two ways to represent the same rotation as a quaternion.
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