s&
About
The Project
info
About s&box
map
Roadmap
monitoring
Metrics
Engine startup and usage numbers
Updates
newspaper
Latest News
published_with_changes
Changes
Release-by-release changelog
Games
Browse Games
Discover Games
gamejams
live now
Game Jam III
Ends
Fri 25 Sep
Theme
One More Round
The jam is running. Build something, or play the entries.
£
50,000
prizepool
View the jam
Workshop
Playable
sports_esports
Games
Standalone games and gamemodes
Assets
landscape
Maps
view_in_ar
Models
texture
Materials
apparel
Clothing
apps
Everything
Every asset type in one list
Forum
Learn
Documentation
rocket_launch
Getting Started
docs
Documentation
api
API Reference
Resources
school
Tutorials
manage_search
Code Search
input
Log in with Steam
Api
Classes
BeamInstance
chevron_left
Classes
class
BeamInstance
Constructors
functions
BeamInstance
Fields
crop_din
EndPosition
crop_din
RandomSeed
crop_din
Renderer
crop_din
StartPosition
crop_din
TimeBorn
crop_din
TimeDie
Properties
data_object
Delta
Methods
functions
Destroy
BeamInstance
Represents an individual beam instance within the effect.
class
Sandbox.BeamEffect
.
Sandbox.Engine
build
Constructors
1
BeamInstance
(
)
crop_din
Fields
6
EndPosition
Vector3
End position of the beam in world space.
RandomSeed
int
Random seed used to generate consistent random values for this beam instance.
Renderer
LineRenderer
LineRenderer component used to render the beam visually.
StartPosition
Vector3
Start position of the beam in world space.
TimeBorn
float
Time when the beam was created (born).
TimeDie
float
Time when the beam will expire (die).
data_object
Properties
1
Delta
float
Returns the normalized lifetime of the beam, ranging from 0 (just born) to 1 (expired).
functions
Methods
1
Destroy
(
)
Destroys the beam instance, cleaning up its resources.
people
Log in to reply
You can't reply if you're not logged in. That would be crazy.