ComputeShader | Create a compute shader from the specified path. |
Attributes | Attributes that are passed to the compute shader on dispatch. |
Dispatch | Dispatch this compute shader using explicit thread counts. |
DispatchIndirect | Dispatch this compute shader by reading thread group counts (x, y, z) from an indirect buffer of type Sandbox.GpuBuffer.IndirectDispatchArguments. |
DispatchIndirectWithAttributes | |
DispatchWithAttributes |