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Constructors

lockConnection

Properties

data_objectAddress
data_objectCanDestroyObjects
data_objectCanRefreshObjects
data_objectCanSpawnObjects
data_objectConnectionTime
data_objectDisplayName
data_objectId
data_objectIsActive
data_objectIsConnecting
data_objectIsHost
data_objectLatency
data_objectMessagesRecieved
data_objectMessagesSent
data_objectName
data_objectOwnerSteamId
data_objectPartyId
data_objectPing
data_objectStats
data_objectSteamId
data_objectTime

Methods

functionsDistanceSquared
functionsDown
functionsGetUserData
functionsHasInventoryItem
functionsHasPermission
functionsKick
functionsPressed
functionsReleased
functionsSendLog
functionsSendMessage
functionsSendRequest
functionsSendResponse

Static Properties

data_objectAll
data_objectHost
data_objectLocal

Static Methods

functionsFind
menu
Api
Network
Connection
OwnerSteamId

SteamId OwnerSteamId { get; set; }

Summary

The SteamID of the account that actually owns the game in a Steam Family. If not in a Steam Family this is the same as Connection.SteamId

Remarks

This is only valid on the host.
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