s&
newspaperAbout
infoAbout s&box newspaperLatest News published_with_changesChanges mapRoadmap monitoringMetrics
gamesGames
sports_esportsBrowse Games rocketDiscover Games
business_centerWorkshop
sports_esportsGames landscapeMaps chairModels textureMaterials apparelClothing constructionMore..
forumForum docsDocs
docsDocumentation dashboardApi Reference schoolTutorials
inputLog in with Steam chevron_leftChange Language
简体中文EnglishРусскийEspañolPortuguês-BrasilDeutsch日本語FrançaisPolskiTürkçe한국어PirateItalianoไทย繁體中文УкраїнськаČeštinaNederlandsMagyarDanskSuomiSvenskaNorskΕλληνικάRomânăБългарскиTiếng ViệtBahasa IndonesiaEspañol-Latinoaméricaالعربية
Api
Network
Connection
OwnerSteamId
chevron_left Network
class
Connection

Constructors

lockConnection

Properties

data_objectAddressdata_objectCanDestroyObjectsdata_objectCanRefreshObjectsdata_objectCanSpawnObjectsdata_objectConnectionTimedata_objectDisplayNamedata_objectFriendInfodata_objectIddata_objectIsActivedata_objectIsConnectingdata_objectIsHostdata_objectLatencydata_objectMessagesRecieveddata_objectMessagesSentdata_objectNamedata_objectOwnerSteamIddata_objectPartyIddata_objectPingdata_objectStatsdata_objectSteamIddata_objectTime

Methods

functionsDistanceSquaredfunctionsDownfunctionsGetUserDatafunctionsHasInventoryItemfunctionsHasPermissionfunctionsKickfunctionsPressedfunctionsReleasedfunctionsSendLogfunctionsSendMessagefunctionsSendRequestfunctionsSendResponse

Static Properties

data_objectAlldata_objectHostdata_objectLocal

Static Methods

functionsFind
OwnerSteamId
The SteamID of the account that actually owns the game in a Steam Family. If not in a Steam Family this is the same as Sandbox.Connection.SteamId
property
SteamId OwnerSteamId { get; set; }

Remarks

This is only valid on the host.
Declared in Sandbox.Connection ยท Assembly Sandbox.Engine
people
Log in to reply
You can't reply if you're not logged in. That would be crazy.
  • News
  • Docs
  • Metrics
  • FAQ
  • Forum
  • Discord
  • Twitter