build Constructors 1

data_object Properties 16

AssetsDirectory
DirectoryInfo
The directory housing this addon (TODO)
Directory
DirectoryInfo
The directory housing this addon (TODO)
EditorReferences
List`1
A list of packages that this package uses but there is no need to install. For example, a map package might use a model package - but there is no need to download that model package because any usage will organically be included in the manifest. However, when loading this item in the editor, it'd make sense to install these 'cloud' packages.
FullIdent
string
Returns a combination of Org and Ident - for example "facepunch.sandbox" or "valve.cs".
Ident
string
The ident of this addon. For example "sandbox", "cs" or "dm98"
IncludeSourceFiles
bool
If true then we'll include all the source files
IsStandaloneOnly
bool
Whether or not this project is standalone-only, and supports disabling the whitelist, compiling with /unsafe, etc.
Metadata
Dictionary`2
Custom key-value storage for this project.
Mounts
List`1
A list of mounts that are required
Org
string
The ident of the org that owns this addon. For example "facepunch", "valve".
PackageReferences
List`1
A list of packages that this package depends on. These should be installed alongside this package.
PackageType
obsoleteType
Type of the package.
Resources
string
A list of paths in which to look for extra assets to upload with the addon. Note that compiled asset files are automatically included.
Schema
int
The version of the addon file. Allows us to upgrade internally.
Title
string
The human readable title, for example "Sandbox", "Counter-Strike"
Type
string
The type of addon. Current valid values are "game"
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