AssetsDirectory |
The directory housing this addon (TODO)
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Directory |
The directory housing this addon (TODO)
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EditorReferences |
A list of packages that this package uses but there is no need to install. For example, a map package might use
a model package - but there is no need to download that model package because any usage will organically be included
in the manifest. However, when loading this item in the editor, it'd make sense to install these 'cloud' packages.
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FullIdent |
Returns a combination of Org and Ident - for example "facepunch.sandbox" or "valve.cs".
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Ident |
The ident of this addon. For example "sandbox", "cs" or "dm98"
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IncludeSourceFiles |
If true then we'll include all the source files
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IsStandaloneOnly |
Whether or not this project is standalone-only, and supports disabling the whitelist, compiling with /unsafe, etc.
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Metadata |
Custom key-value storage for this project.
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Mounts |
A list of mounts that are required
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Org |
The ident of the org that owns this addon. For example "facepunch", "valve".
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PackageReferences |
A list of packages that this package depends on. These should be installed alongside this package.
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PackageType |
Type of the package.
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Resources |
A list of paths in which to look for extra assets to upload with the addon. Note that compiled asset files are automatically included.
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Schema |
The version of the addon file. Allows us to upgrade internally.
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Title |
The human readable title, for example "Sandbox", "Counter-Strike"
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Type |
The type of addon. Current valid values are "game"
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