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Api
Scene System
GameObjectSystem
Listen
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Scene System
class
GameObjectSystem
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Listen
Listen
Listen to a frame stage. Order is used to determine the order in which listeners are called, the default action always happens at 0, so if you want it to happen before you should go to -1, if you want it to happen after go to 1 etc.
method
void
Listen
(
Stage
stage
,
int
order
,
System.Action
function
,
string
debugName
)
Parameters
Name
Type
Description
stage
Stage
order
int
function
System.Action
debugName
string
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