Summary

Which method to use when downsampling a texture

Static Fields

Box Uses a box filter to downsample the texture
Default
GaussianBlur Uses a gaussian filter to downsample the texture
GGX Downsamples the texture using GGX normal distribution function, suitable for using with PBR materials
Max Downsamples the texture using a max operator filter ( brightest pixel )
Min Downsamples the texture using a min operator filter ( darkest pixel )
MinMax Downsamples the texture in red and green channels using a Min/Max filter ( darkest and brightest pixel )
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