Box | Uses a box filter to downsample the texture |
Default | |
GaussianBlur | Uses a gaussian filter to downsample the texture |
GGX | Downsamples the texture using GGX normal distribution function, suitable for using with PBR materials |
Max | Downsamples the texture using a max operator filter ( brightest pixel ) |
Min | Downsamples the texture using a min operator filter ( darkest pixel ) |
MinMax | Downsamples the texture in red and green channels using a Min/Max filter ( darkest and brightest pixel ) |