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Api
Graphics
Graphics
RenderToTexture
chevron_left Graphics
class
Graphics

Static Properties

data_objectAttributesdata_objectCameraPositiondata_objectCameraRotationdata_objectCameraTransformdata_objectFieldOfViewdata_objectFrustumdata_objectIsActivedata_objectLayerTypedata_objectRenderTargetdata_objectVideoMemoryBudgetdata_objectVideoMemoryUseddata_objectViewport

Static Methods

functionsBlitfunctionsClearfunctionsCopyTexturefunctionsDrawfunctionsDrawIconfunctionsDrawModelfunctionsDrawModelInstancedfunctionsDrawModelInstancedIndirectfunctionsDrawQuadfunctionsDrawRoundedRectanglefunctionsDrawTextfunctionsFlushGPUfunctionsGenerateMipMapsfunctionsGrabDepthTexturefunctionsGrabFrameTexturefunctionsMeasureTextfunctionsRenderremove_circleRenderToTexturefunctionsResourceBarrierTransitionfunctionsSetupLightingfunctionsUavBarrier
RenderToTexture
Render this camera to the specified texture target
methodstaticobsolete
static bool RenderToTexture (SceneCamera camera, Texture target)
Obsolete. Use CameraComponent.RenderToTexture

Parameters

NameTypeDescription
camera SceneCamera
target Texture

Returns

TypeDescription
bool
Declared in Sandbox.Graphics ยท Assembly Sandbox.Engine
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